Theater For The Future

The Art in the Business of Theater – Collaboration Tools and Technology and the Storefront Theater Movement
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Getting Things Done on Twitter

February 14, 2009 By: Nick Keenan Category: productivity, Tools

It took me a while to get my sea legs, but the past few days has me settled on a response to Ian’s query on Praxis Theatre.

One of the most clear uses of the Twitter network is to solve problems. Unlike blogging, which is about thinking, exploring, deepening the discussion, my favorite uses of the Twitter format have been about getting quickly unstuck and taking collective action.

In the past 48 hours, the fast-growing and largely international theater Twittmob has been used to discover connections, shared interest, and get some very interesting things accomplished:

Selling / Reusing / Trading old props
Gathering momentum behind national political action
Comparing notes on how to take better headshots
Announcing newly available same-night discount tickets
Organizing and Spreading the word about various details of upcoming International Theater Events
Connecting with like-minded strangers
Making after-show plans quickly and efficiently
Notifying next of kin that you’re narrowly evading the path of a tornado

To someone who’s never used (and often refused to try) Twitter before, one of the most powerful and least understood features of the format is the way a Twitter tribe will use hashtag searches to quickly expand the network of people looking at or working on a Tweet.

Under normal circumstances, if you post:

“Oh crap. Bathtub clogged. Anyone know how to fix?”

The only people you’ll be asking are those already following you… all your friends who also don’t know the first thing about plumbing. But make a simple change:

“Oh crap. Bathtub clogged. Anyone have any tips on #plumbing?”

Twitter automatically links your tweet to the #plumbing search page, which is watched by a wider group of interested users. I’ve found those users / power lurkers to be more engaged, more connected, and more able to communicate through social networks than the average blogger, which I suppose is not surprising.

It’s not all made of Awesome on the Twitter, though. You may have felt (as I did about rereading my own early blog posts) that new bloggers go through a phase of self-absorbed perspectives as they begin to immerse themselves in (or distance themselves from) a larger blogging community. Twitter being a much younger technology than blogs, there is sometimes a similar, tiring emergent behavior. New Twitterers (and their eager mentors) spend a great deal of time on Twitter talking about how great Twittering is. Yes, my tongue is firmly in my cheek as I type this. Think about the rush of excitement and simultaneous trepidation you felt when you first SMS texted a friend or family member. You’d get seventeen messages from your Aunt Suzy the next day saying “Im Txting U at the Grocry Stor!” Deep breath, and then we move on.

Just as there is a somewhat accepted online etiquette in play in emails, web authoring, blog commenting, and in texting, there will eventually be an accepted etiquette that emerges from the Twitter community. It’s not quite there yet, so it’s a bit like the wild west right now… everyone is looking to stake out a plot of land with their donkey, and everyone goes about it in kind of their own wonky, loud way.

What is different – and exciting – about the Twitter format is the disciplined structure and its ability to focus and discipline conversation. A 140 character limit means it’s harder for a single conversant to suck all the oxygen out of a conversation. That means Twitter offers opportunites that complement the opportunities of blogging or Facebook – but on Twitter it’s going to be easier to be heard, it’s easier to collaborate, it’s easier to filter content, and it’s quicker to get results – especially if you have clear questions and you know who you need to ask.

This post was made possible by a cup of diner joe that I enjoyed thanks to @TravisBedard. He’s an awesome blogger, so you should check out his stuff, and follow him on Twitter. That way you’ll be there to catch the brilliance.

Update: Check out @dramagirl‘s post on generating useful discussions on Twitter.

Update the Second: Steve Greer at read write play has created a great resource, especially for you non-twitterers out there: A blog that sifts through tweets and pulls out things to read in the #theatre feed!

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Where do I know them from?

February 11, 2009 By: Nick Keenan Category: CTDB

Neat new trick you can do with the Chicago Theater Database. So neat, let’s do it on your snazzy mobile device.

Oh crap. You’re talking to your pals and you cant think of that show so and so was working on, or what company they work with. What was that show? DAMN IT!


Oh right. We know how to fix this. In our mobile web browser, let’s key in their full name as a URL with the path “artist”. As in: http://chicagotheaterdb.com/artist/so/andso

And now: Go there.


Oh right. There they are. No searching required.

Oh! Of course. He’s the sound designer for Touch. Doesn’t that close soon? Let’s click through.

Oh crap, that closes this week!

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Conversion

February 10, 2009 By: Nick Keenan Category: In a Perfect World, Teachable Moments

Do you ever have those moments where life imitates Art? Where you realize that your life is following the same path as the characters in your play? I think I finally internalized the meaning of the word “resonance” the third year I ran A Christmas Carol in a row and each December I found the story of Scrooge to be drawing my attention to my own avarice. Don’t get me started about that time I ran Massacre.

It took me a while to figure it out, but I’m experiencing the same kind of Art->Life effect while working on the Hypocrites’ version of Eugene O’Neill’s The Hairy Ape over the past week (which opens Wednesday).

Only the minorest of spoiler alerts, I’m not here to give anything about the play or the production away, but I will discuss some details about the world of the play.

When you’re running a show (opposed to watching it as a member of audience), you get a very different experience of the play as bits and pieces of the story as they accrue between cues, programming changes, quick changes, and preset checks. So the character of Yank, a stoker on a steamship liner, is one that I understand in my bones. The stage manager tells me to hit the sound cue, the sound cue whistles, and Yank hears his engineer call him to throw more coal on the boiler. The director tells the sound designer how many whistles there should be, and how often, and my job is to know and push the machinery, the cogs of technological storytelling.

Where force is converted to momentum, there is stress. The energy of burning matter creates steam which pushes the turbine, cranks the wheel, grinds the gears, lurches the steel forward and there it is: movement. As Yank says, “25 knots. Steel. That’s me every time.”

But humans are not steel, and the forces of the world bend us and provide resistance to our efforts. As the director – the theater itself, even – experiments and refines, there is a flurry of activity as the cogs of the theatrical machinery react and tack, shifting their course in collaborative tandem, and that flurry can look like chaos, can look like panic, can look like stress. As the winds fill the sails of my little theater company that could, we know that there will now come a time where we see if she is seaworthy. And that means sailing through a storm.

This week, like Yank, I’m trying hard to think. And it’s hard, it takes all of my body. I’m grappling with a big, underlying theory of everything, and my mind is just not big and agile enough to keep up with it. The forces that pushed me to Chicago, that pushed my theater company to develop its way of working, that pushed me to start blogging, to speak up, they are all pointing me to look at one problem: the problem of conversion. Converting energy into movement.

Is it happening for theater right now? I know so many people want it to be happening, and so many others believe that kind of change cannot happen, but under both wishes and prayers there are these fundamentals: force, direction of that force, and the natural resistance and momentum of the dead weight – our past and our future.

I’m still thinking about how to build a better machine. In the days of Yank, machines served a simple purpose, which is why they could proliferate: They burnt material, boiled water, pressurized the steam and turned giant wheels of progress. Progress was measured by how much you could move, how fast you could go. 25 knots. “That’s me every time.” Our very identities as Americans was tied with this idea of giant force, giant growth – but it dehumanized us, and made us cogs rolling towards an increasingly untenable dream of personal largesse. That’s why we gave that up and went towards a service economy, no?

Today we know the consequences of unchecked progress, and O’Neill certainly foresaw them in 1922. We know that machines designed to simply convert matter into force also create waste. We ignored that waste for decades, and now as it piles up in our air, in our water, in our land, we cannot ignore waste in our machinery anymore. We know that thinking of human beings as machines creates, well, just rampant unpleasantness in our daily lives. We must build purer machines, and we do that by:

- measuring their leverage (how much they amplify our own force)
- measuring their applied purpose (what is our goal by using the machine?)
- and by measuring their waste (what do we lose – on our planet and in ourselves – if we overuse this machine?)

In this new definition of efficiency, we must create sustainability and we can demand an increase in social quality. Where in the industrial world we would design a machine to move a mountain, in the post-industrial world we are starting to understand that the efficient solution is sometimes to keep the mountain and find a way to use its weight, heft, eco-system, and drainage patterns to our long-term advantage. In the online world, we are starting to see how social media can leverage the social mechanisms of human flocking and the natural-resource friendly connectivity of the global internet to solve problems by the accrual of many small efforts. In theater, we are starting to see how we can reuse our artistic waste as promotional material, feeding our excess energy and work right back into the creative process, just like a triple-expansion marine engine.

Which leaves one last, nagging, itchy question yet to be really answered: to what end? What does the end of this effort look like? Like Yank, I thought I knew my purpose when setting out and stepping up to the mic in Chicago Theater. I was truly surprised to learn that blogging, like steam power, is an example of literally, magically, turning hot air into momentum. I am also learning that the conversion of excitement into movement requires great stress as the hot air pushes, pressurizes, and pulls at many bodies at rest – until suddenly, we have shared momentum. Velocity in the same direction. And I am learning that there will be days when that stress will be applied directly to my mind, my body, and they will not be strong enough.

What I don’t know yet, what I know I will need to find a way to answer: How do I accurately measure the effectiveness of my efforts to improve something as mushy as the quality of my own work? I feel them working, but I will soon need to show, to prove, to provide the underlying physics of this new machinery. There are many who looked at the first steam engine and said, “sure, you *could* push that cart with steam power, but it doesn’t seem very practical.” To answer this, I am grasping at straws looking for a new metric, watching the rate and type of contributions to the database, and even counting the number of times that someone who watches Touch calls their family at intermission. These are questions that help us gauge our speed. 25 knots?

We must feed our problems into our solutions. This is the thing I’ve learned from studying the past this week: Increasing efficiency means reusing waste, taking nothing for granted, and feeding it all into the right engine. Conversion is an art in itself.

How do you measure your own effectiveness at the things you set your mind to? Is it an accurate measure? How does your measurement affect your will to continue your effort… or change?

P.S. I also realized tonight after reading this that the answer probably means having a bit more fun in the shows I’m working on. It’s been a soul-shaking season thus far. Look for summa that kinda playfulness in this.

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QLab 2.0 is Unleashed

January 31, 2009 By: Nick Keenan Category: Infrastructure, Sound, Tools

Ahhh… That’s pretty.

I’m absolutely swooning with joy today at the release of version 2.0 of my favorite sound playback software, qLab. Chris Ashworth, ever the holistic programmer, released the software today only after updating his exhaustive and easy-to-read documentation site. So I won’t bore you with all the minutae, but I do want to quickly go over my favorite new features – that I have discovered so far.

1) 48 outputs per cue. Yes, now each cue can be assigned in a combined matrix to up to 48 discreet outputs. The previous 16 discreet channel limit with version 1.0 was the single biggest roadblock to getting larger theaters that regularly use 24 – 48 channels to adopt qLab. While it has already been seen on Broadway (though not as much on Chicago’s largest stages), this feature brings qLab closer to becoming a sound playback solution extensible enough that it can be affordable to the tiniest storefront and powerful enough to run playback for some of largest sound systems in the world. That means designers can develop their careers with much, much greater ease.

2) Volume Envelopes
Look at that. Just look at that. Beautiful. We’ve had this feature for a while with Meyer’s LCS now – which is great when you have $50k lying around for a sound system. Volume envelopes allow you to really quickly adjust the volume of the audio over time – say, having a large initial burst of music that then fades down to an underscore. This is going to save me hours, and give me more in-the-moment control over the audio, which as I mentioned in my last post on qLab, is the key to design that works with a performance rather than on top of a performance.

3) Integrated Windows
This may not seem like a big deal, but the new one-window format of qlab is hugely easier and more reliable than using the three or four main windows of qLab 1.0. There was a minor workflow bug in 1.0 where the inspector window (where you make things like level and output settings) would not always update after selecting a new cue in the cue list. This created many situations with students and folks new to qLab where they would end up making changes to the wrong cue and getting, well, really confused. Clarity wins the day.

4) Ruby, Applescript, and Python Script Hooks
From the documentation:

QLab 2 offers comprehensive scripting hooks to control the application programmatically. You can use AppleScript, or through the OS X scripting bridge, languages like Python and Ruby.

Yes, that’s right, qLab can now integrate with RUBY applications and scripts run locally on a computer. I might just jump for joy. Whenever you open up hooks to third party scripting, you encourage a culture of open source developers to solve problems that you don’t have time to do. And since I already know me some ruby, and I just happen to have a project in mind already.

5) Integrated Quartz Composer
qLab is the only sound and video system that I know of to be built directly on reliable and native operating system architecture – SFX is built on the sometimes rickety and tenuous ActiveX / Windows relationship and Cricket is based on the Max language, which, while reliable, often leads to upgrading headaches while developers wait on Max to upgrade for the latest OS architecture. qLab uses the native OSX technologies CoreAudio and now, Quartz Composer for enhanced video effects (the video above, now well-known as the iTunes 8 visualizer, is one example of what is possible with tools like Quartz Composer.) Now qLab is capable of harnessing the native Apple graphics engine for use in projections design.

There is so much more that is saliva-inducing in this update (Easy music vamping!, Live Camera Cues!) but hopefully I’ve convinced you to try it out.

Performance
It should be noted that I haven’t had a chance to really put pedal to the metal with version 2.0 yet, though I hope to soon (and test qLabs eye-opening claims of:

guaranteed sample-accurate sync across all Audio Cues assigned to the same output device.

and no latency overhead buildup:

“If you build a thousand one second waits and chain them all together, the last cue will finish almost exactly one thousand seconds later. (Within a millisecond.)”

My hunch is here is that, for those planning on buying a state of the art sound and video playback system, the inexpensive MacMini is no longer the greatest value for the long-term. Flexibility and scale of this kind (especially the use of Quartz Composer) demand lots of memory, processing power, and multiple video outputs, all of which are better served by the more expensive Mac Pro line of computers.

Cost
The most important part of this update, arguably, is the new pricing structure and pricing options available. While the basic version is still free, the a la carte Pro Audio, Pro Video, and Pro MIDI packages have all taken a price jump up to $250 each, $200 for educational purposes (though you can apply the entire cost of your version 1.0 licenses to the cost of the upgrade). New in v 2.0, which I think will be music to the storefront community’s ears, is the option of multi-computer rental licenses – each Pro package (which, while convenient, is only strictly necessary for 10% of shows that a storefront is likely to put on) is available to rent for unlimited computers for $3/day.

Oh yeah… And there’s some delicious swag available as well.

Now if you’ll excuse me, I have some software to buy.

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Chicago Theater Database: User Updates A-Plenty

January 28, 2009 By: Nick Keenan Category: Community Building, CTDB

It’s been a crazily delightful week over at the CTDB.

A couple days ago, we opened up usernames to 45 new users, and several folks have been really cooking. You may know them. With their help, we’ve identified and fixed about ten workflow bugs, and we’ve tried to do so proactively – often fixing the issue before the user reported a bug at all.

That’s largely thanks to one of the key new features of the CTDB: contribution tracking by user, which we invite you to participate in. One of the star updaters has been Carlo Lorenzo Garcia, company manager for Mary-Arrchie Theater Company, who has very nearly entered in the entire production history of Mary-Arrchie. Going back to 1986, that’s 58 productions, and a great many performers, playwrights, directors, and designers, which he’s still ticking away.

Included in those productions are the wildly inclusive and experimental Abbie Hoffman Died For Our Sins Festivals, which just celebrated their twentieth nearly-annual run. As most storefront theaters in Chicago know, each Abbie Hoffman Festival contains dozens of short-form plays and productions from dozens of theater companies. And the CTDB is ready to handle ALL that history.

So, today’s call to action: Has your company ever participated in the Abbie Hoffman Festival? Write us for a user account and enter your production into the Abbie Hoffman festival history. And, if you’re really feeling eager, maybe update a bit of your own company and personal history as well? We’d love to have you join the party.

Cross-Posted on the Chicago Theater Data Blog

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The Demands of the Problem

January 24, 2009 By: Nick Keenan Category: On the Theatrosphere, Teachable Moments

I may have been drunk with sleepy, and most certainly was typing hurriedly on my iPhone, but Simon luckily picked up on something in this comment over at the Next Stage: an accidental mantra for a new generation of independent theater.

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Toss One Back for Will Tonight

January 23, 2009 By: Nick Keenan Category: Community Building, In a Perfect World, Uncategorized

A reminder that tonight is the benefit for uninsured actor and off-Loop theater workhorse Will Schutz, who is facing some daunting hospital bills.

Once again, the details from benefit organizer Philip Dawkins:

Our friend Will is currently fighting an illness and, per usual, his hospital bills are pilling up way, way, way beyond his means. Chicago bar HYDRATE (3458 N Halsted St) has very kindly donated their space to the friends of Will (and friends of friends, and strangers!) on Friday, January 23rd between 9 PM and 11 PM in order that we might come together to support our friend and offer up what we can to assist him financially. It’s PAY WHAT YOU CAN, with a suggested donation of $20, though any amount will get you an open bar (well drinks, domestic beer, wine, juice and soda), appetizers and some pretty terrific live entertainment, not to mention new friends. Every penny goes to Will.

If you’re not able to help out financially, no one understands that better than theatre folks and their friends. But we hope you’ll at least consider coming out to show your emotional support in person. And whether you’re able to make it or not, please keep him in your minds and hearts each and every day. He has requested ALL of your prayers and thoughts and well-wishes. God knows, Will is worth every penny you’re able to give, and every ounce of your energy and efforts. And if you don’t know him personally, trust us.

***If you want to donate but can’t come on the 23rd, you can at willschutzpancan.chipin.com ***

We come from all walks of life, and those of us that stick around do so despite greater wealth in other locales, because ultimately, Chicago Theater is a family. And you take care of family.

Multi-track Mixing with QLab and Audacity

January 22, 2009 By: Nick Keenan Category: Sound, Tools

I was telling someone the other day that the goal of modern DIY design in theater is to get to the point where you can use design as agilely as an instrument. The flexibility, immediacy, and coordination one can throw at your work multiplies when you can reshape and work with your materials live in the space, reacting to other designers and performers who are playing with their instruments – whether it’s their voice, their bodies, their sets, their lighting, or their literal instruments.

So when a technique comes around that increases my own responsiveness as a designer, I get pretty stoked.

It’s buried in the wiki, but this explanation of creating multi-track WAVEX files in Audacity 1.3 [which is free] unlocks an amazing feature of the sound playback program qLab [which is free, and poised to release a hotly-anticipated version 2.0]. Bookmark it, and then let’s play, shall we?

Let’s take a real world example, like my recent collaboration with composer Stephanie Sherline on Rivendell’s production of These Shining Lives. We composed and arranged a number of themes for the show, including this one, which we called Music Box:

 

So, a couple of instrumental ideas here, all built using Logic Pro:

A clock metronome
A plucked harp
A rolling harp baseline
A clock counterpoint
A low bass drum heartbeat
A ratchet crank
A reverbed string section

Now Logic can easily bounce all these ideas as a simple stereo file and I could play that music through the main speakers just fine. But I’m gonna do something a little more magical.

I bounced each instrument separately as mono files, and imported them into a single Audacity file:

From there, we set Audacity to export with the multi-track WAVEX format. You can choose, when exporting, to mix certain tracks together or keep them distinct:

This creates a multi-track interleaved audio file, so as the computer plays back the file, all instruments will stay in time with each other. In many audio playback systems, multi-track mixing is achieved by playing several stereo files over each other, but this method can result in a certain amount of tempo drift as one file plays faster than another over a period of several minutes. Annoyance: avoided.

Now we drag this multi-track file into our qLab project, and edit the cue’s volume settings. We see a grid of crosspoints (also known as an audio matrix). Each row is one of our multi-track instruments, and each column is a speaker in the space.

Can you see what’s going on here? Each individual instrument can now be routed to its own speaker or combination of speakers to create a different audio shape, or image. So while our metronome clock tick can come quietly from the radio, our reverbed string section can waft lightly through the window. Or our main harp melodies can play against each other right to left through the main speaker system. It’s like the orchestra playing this music is hidden in different spots in the space, but they are still playing the music together.

In addition, I have added an eighth track, which is a reverbed version of the counterpoint clock tick. By adding in a variable amount of reverbed or “wet” signal to the “dry,” unaffected sound, you can make the overall tone of the music feel more distant or more present, more dreamy or more real.

All this can be done on the fly, as the director restages a scene or you see how the music times out with stage action.

With qLab’s fades, I can have individual instruments fade in or rest over time, or even appear to move around the space. A large, momentous reverbed clock tick coming through the mains can fade to become an ambient naturalistic clock tick coming through the radio. Or, I can adjust the masters for each row to use just one or two instruments in combination, varying the motif a bit. Here’s a version with just the Harp and the Ratchet:

 
or a pensive, waiting underscore:

 

That’s a lot of in-the moment flexibility, all with the same file.

These Shining Lives is now running at the Raven Theatre in Chicago through January 31st. More information at rivendelltheatre.net.

This post was sponsored by my good pal Andrew Wilder of LuxiousLabs, who bought me a medium Dunkin Donuts hazelnut with cream only. My favorite. You should check out his iPhone app, HelloCards, which allow you to send personalized greeting cards – yes, with pictures – from your iPhone. Many of the designs for HelloCards were created by my wife, Marni. (who is to Andrew as awesome is to also awesome.)

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